Feb 15, 2007, 07:19 PM // 19:19
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#61
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Krytan Explorer
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I think Anet should either open up guild hall travel again, or remove all the post-searing gear that was glitched in.
Many of the old timers have a very arrogant air about them, and lord their gear over the heads of people that didn't cheat the system.
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Feb 15, 2007, 07:21 PM // 19:21
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#62
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Krytan Explorer
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Oh...
One more thing...
I guess these "barons" of gear in Pre can no longer charge 300K for post searing bags. LMFAO.
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Feb 15, 2007, 07:25 PM // 19:25
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#63
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Desert Nomad
Join Date: Sep 2005
Location: Anywhere but up
Guild: The Panserbjorne [ROAR]
Profession: R/Mo
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Well he was selling them for 1k, though I guess there are some "crappy" axes. I should of opened trade just to look.
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Feb 15, 2007, 08:03 PM // 20:03
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#64
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Krytan Explorer
Join Date: May 2005
Location: Glasgow
Guild: Voice of the Darkness
Profession: E/Mo
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Quote:
Originally Posted by NeHoMaR
As far as I know you can be stuck forever in level 17 or something if you don't use an "exploit" for level up monsters, and keep quests for the end. So, with your post you mean ArenaNet is working for help people to get title without exploiting the game? Please tell me yes and I will start right now a new Prophecies character.
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When 1 creature kills another, it gains XP, when a creature gains enough XP, it gains a level; those are important game mechanics. In what way is that an exploit?
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Feb 15, 2007, 08:11 PM // 20:11
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#65
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Furnace Stoker
Join Date: Jun 2005
Location: California
Guild: 15 over 50 [Rare]
Profession: W/Mo
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Would we see more different green bags or even green items for your characters to use (not like weapons)?
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Feb 15, 2007, 08:14 PM // 20:14
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#66
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Site Contributor
Join Date: Jan 2006
Profession: R/
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what else is their....green armor that you can use normal salvage to get a rune off?*idea*
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Feb 15, 2007, 11:01 PM // 23:01
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#67
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Krytan Explorer
Join Date: May 2005
Profession: R/
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Quote:
Originally Posted by Gaile Gray
This item is legitimate, I can assure you. It was added to aid all players, but particularly those who are trying for the title of Defender of Ascalon. For they will be in KoA for a while, working on that title, and we wanted to both make it easier for them to collect what they need and what they earn and to reward them for their diligence and dedication, as well.
Enjoy!
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Nice to see a little love for Pre-Searing. Now all we need is a legitimate way to achieve LDoA. Please ANet?
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Feb 15, 2007, 11:04 PM // 23:04
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#68
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I dunt even get "Retired"
Join Date: Aug 2005
Guild: Fifteen Over Fifty [Rare]
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Uh, since I'm pretty sure they know how LDoA is achieved, through massive hours of pointlessness, I'm pretty sure that's why the title is in there, and one of the nice things about it is that since there is only one way to get it, you can't really say that some guy "AFKed/exploited/paid for/insert supposedly wrong method here" to get his title.
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Feb 15, 2007, 11:09 PM // 23:09
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#69
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Academy Page
Join Date: Jan 2007
Location: Arkansas
Guild: Survivors Of RhyDin [SoR]
Profession: W/Mo
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Quote:
Originally Posted by unienaule
Uh, since I'm pretty sure they know how LDoA is achieved, through massive hours of pointlessness, I'm pretty sure that's why the title is in there, and one of the nice things about it is that since there is only one way to get it, you can't really say that some guy "AFKed/exploited/paid for/insert supposedly wrong method here" to get his title.
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Very true thats why they put Death Leveling back in.
And have some of you that it saying this is an "exploit" about Death Leveling why dont you try it now days and see if it as easy as I heard it was back in the days. I tested it out a bit for 3 hours and the strider next to the abby didnt always stay in the agro bubble so you cant afk it as I read on wiki. So how would that be easy killing yourself for hours on end to level a monster so you can just kill it and start over again?
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Feb 15, 2007, 11:09 PM // 23:09
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#70
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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Quote:
Originally Posted by Lonesamurai
nice, so when are we gonna get req. 5 greens like the starter isles of Factions and Nightfall?
Oh and more boss greens later in the game (and not just Sorrows Furnace)?
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I said that a few times around here like Bonetti's Blade/Shield ,Galrath's,Verata's staff and few others.
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Feb 16, 2007, 02:53 AM // 02:53
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#71
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Academy Page
Join Date: Oct 2005
Location: Adelaide, Australia
Guild: Holy Champions of Justice
Profession: N/Mo
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greens would make no dif asyou can get good weapons in pre by just getting the 1mil eddition bonus for $5 from the online shop. My monk now has 45 energy in pre and a sweet bow 15-28 dmg looks like a bat.
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Feb 16, 2007, 03:01 AM // 03:01
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#72
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Academy Page
Join Date: Jan 2007
Guild: Zealots Of Ember Night
Profession: W/Mo
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Charr Bags
These bags are not hard to get. At first when I heard about them I would have been willing to pay hundreds of plat for one, but I just went with my lvl 15 pre war to boss lvl, and I got 2 within 5 runs.... These Bags in my opinion are hardly even worth 5k (pre) 10k (post). And anyone who buys one for more than that got jipped.
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Feb 16, 2007, 03:20 AM // 03:20
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#73
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Desert Nomad
Join Date: Oct 2006
Location: Southern California
Guild: Charter Vanguard [CV]
Profession: Me/Rt
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Quote:
Originally Posted by Faith Angelis
Excellent little addition for pre-sear. All we need now is:
The Skullreaver
* Slashing damage: 6-15 (req. 5 Axe Mastery)
* Damage +10% (while Health is above 50%)
* Double adrenaline on hit (Chance: 10%)
* Armor +5
Sephis skin, of course
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Haha the select few who know what you are talking about/alluding to salute you! Hail Skullreaver!
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Feb 16, 2007, 03:30 AM // 03:30
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#74
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Academy Page
Join Date: May 2006
Location: The Great White North, Western Canada
Guild: Odins Hammer
Profession: R/Me
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Awesome! Thanks ArenaNet... I always loved Pre-, thought it was under-appreciated ... but now, a 'Defender of Ascalon' title to go for, and a new bag? Intriguing When was it added?
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Feb 16, 2007, 04:08 AM // 04:08
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#75
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Lion's Arch Merchant
Join Date: Dec 2006
Profession: W/R
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Quote:
Originally Posted by Bbickford
These bags are not hard to get. At first when I heard about them I would have been willing to pay hundreds of plat for one, but I just went with my lvl 15 pre war to boss lvl, and I got 2 within 5 runs.... These Bags in my opinion are hardly even worth 5k (pre) 10k (post). And anyone who buys one for more than that got jipped.
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Well I just got off and made about 10 runs boss killing with my lvl15 monk and got no bags. So i will give you you 5k for a bag.
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Feb 16, 2007, 04:27 AM // 04:27
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#76
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Wilds Pathfinder
Join Date: Nov 2006
Guild: I War Torn I [Torn]
Profession: N/Me
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These bags where ment to help people in pre going for the lvl 20 title(like me).....they are real and cant wait to sell them in post for alot...I got this from another forum!
Me and my bro (lady bushido) are going to stack up on bags, so in a little you will find us selling them in post.
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Feb 16, 2007, 04:28 AM // 04:28
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#77
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Desert Nomad
Join Date: Sep 2005
Location: Anywhere but up
Guild: The Panserbjorne [ROAR]
Profession: R/Mo
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So they can be taken outside of Pre then?
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Feb 16, 2007, 07:16 AM // 07:16
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#78
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Lion's Arch Merchant
Join Date: Nov 2006
Location: Belgium
Guild: Forgot the Ghostlyyyyy
Profession: R/
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it would be cool if they added rare green bags with more slots in the next chapters like 20 slot bags form high end boss
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Feb 16, 2007, 09:02 AM // 09:02
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#79
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Academy Page
Join Date: Aug 2006
Guild: Order Of The Purple Phoenix
Profession: E/R
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These Charr bags are pretty cool. My friend and I, in our pursuit towards LDoA title, fought the bosses over and over. He got 2 bags and I got 1 bag in the course of about 12-15 runs. I'd say they'd be worth about 10k max. They arent hard to get if you invest a little time into it. We also gained about 3-4 levels each during these runs (we fought more then just bosses) and he is now level 9 and I'm 10. Anyway, just thought I'd post this here. Enjoy!
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Feb 16, 2007, 10:49 AM // 10:49
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#80
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Krytan Explorer
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Quote:
Originally Posted by icedwhitemocha
If you could "de-equip" these with things in them, you could effectively multiply your storage by 10, which would be absolutely amazing. Too good to be true though imo.
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we all know that isn't possible, but there would be a considerable chance that if it was possible to de-equip a bag with anything in it, the items would be deleted rather than stored
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